Atari Fixes Ghostbusters PS3 Graphics Issue

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Good news for owners of the PlayStation 3 version of Atari's Recent epoch Ghostbusters game: The newspaper publisher has issued a mending for the plot's long-regular graphical issues.

Available as a free download by simply turn on the game, the patch addresses a design decision that left the PS3 version with a 25 per centum smaller resolution than the Xbox 360 iteration of the mettlesome.

The publisher offers official word of what on the dot was changed in the following quote:

Both single and multiplayer modes consume been updated. In single player mode, fixes include an increase in resolve to catch that of Xbox360 and some freeze issues, on with numerous other localization fixes. Several audio/subtitle mismatches have been patched up as well. The multiplayer patches fix certain maps when both SCEA and SCEE players attempt to play with each another, and the Bear Day Trophy and Capture All Most Wanted Ghosts Trophy nowadays unlock properly.

The question clay: Why did the PS3 version of the secret plan feature inferior nontextual matter to begin with? It looks like we'll never do it the answer. Just atomic number 4 happy the Net outcry against the issue resulted in a piece, instead of obtuse denials and men in masks breaking into your homes after-hours at night.

You laugh at now, but you'd be surprised at how low-priced death squads are these days.

https://www.escapistmagazine.com/atari-fixes-ghostbusters-ps3-graphics-issue/

Source: https://www.escapistmagazine.com/atari-fixes-ghostbusters-ps3-graphics-issue/

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